Versión en español aquí.
As I had promised a while ago, I am sharing with you guys a free chapter of the upcoming high-fantasy novel Necromancia. Progress has just passed 50%, expect it to be fully translated around the first days of august. Thank you for your patience, and here it is: Chapter 8, history of the necromancers, who they are and why did they appear on the surface of Úrim. I hope you enjoy it! (Side note: As you will see, this is just a fragment of chapter 8 :D )
The chapters 3-7 deal with the history of the following people:
Chapter 3: History of the Dwarves
Chapter 4: History of Men
Chapter 5: History of the Elves
Chapter 6: History of the Orcs
Chapter 7: History of the Giants
This map is also included at the first pages of the book, and several more will be added soon on the Facebook Page of the novel:
You can also get your copy of Necromancia in spanish at the Amazon Page and check this chapter on Spanish Here.
8. Rise of the Necromantic Land of Thánatos
Until now the history of
each of the main races of Úrim has been recounted; it has been told how the
dwarves deforested the north and expanded their territories to the east; the
battle against Mekános, the apparition of men, might and magic; the wars of the
south, east and west; the birth of the dragons and the orcish and human
empires. Of the foundation of several cities of old. But, beyond all o this,
what defines the end of the First Era is what appears in this chapter: The
creation of the Circle of Necromancers and the cursed land of Thánatos. As an
additional note, this chapter took me a great effort to put together. The
sources are far too vague and the names and dates vary wildly. Most of what the
necromancers had written was either lost or censored at the end of this very
same Era, given the destruction that their practices left on their path.
Vomited in Thánatos by the sea, and unable to die, Nergal crept over the
volcanic terrain for several cycles. The necromancers that lived in Úrim,
helped by both the elementals and the spirits of the dead, soon took notice of
Nergal’s existence, the first of the undead, and it did not took them long to
set sail to Thánatos. Before Nergal’s arrival, Thánatos already had some dire
reputation: a cycle after the Maelstrom was found, the isle was discovered on
777 by Dhabi’s pyromancers. The most encouraging description of the place is
synthesized on the note of the captain of the exploration vessel Djinn, Raif
Halal:
“[…] a black, impenetrable rock, perpetually covered by the
ashes of a volcano that only has a match, if anything, in Thor Mons. It rises
as a crown of fire over the almost entirely flat terrain of the island. There
is no healthy life that could subsist here. The rain becomes mud as soon as it
pierces the atmosphere and has stagnated long before reaching the ground. Soon
after, it rots in the ground. It seems that some plants have germinated, but
they were born to a perpetual death. Blackened. Intoxicated. From the deck of
the ship it seems as if a black, silken layer covered the entire island. It
might be the leaves of those plants that give an impression of life. There are
several kinds of mushrooms, many more of those that I can name. My men were
disturbed by the mere sight of the island. Several craters, from which it seems
to stem an ashen humor, are the most common sighting on the plains of the
island. Some others spit fire columns that plough the land with their rivers of
magma and form the only hills from the land. If it were not from those geological
emanations, the island itself would seem to be something segregated from time;
a bastard son thrown to an immobile prison; a static image of death. Since we
spotted the island we knew that it was twisted. We will not disembark. I am no
idiot. Even if I get some sort of punishment back in Dhabi, I will not risk our
lives in vain. We will map the estimated extension of the island and we will
turn around. ”
The idea of an island of death, however, attracted the attention of
several groups and, by 800, Thánatos was a prison island; a place for exile for
both men and orcs. Ships abandoned them to their own luck; the fortunate ones
would die upon landing; those who were not were pushed into cannibalism. Their
minds broke and they howled, crazed by fear. Both orc and man degenerated until
they turned into ghouls. It was no surprise then that the necromancers that
survived the conflict in Glitnir and that managed to reach Midgard —and who
gained adepts along the way— decided to establish in that place. Many of them,
pariahs on their own lands, traveled to Thánatos seeking to satiate their
addition to the magic of death. Nergal, trapped inside the island for over 100
cycles, had adapted to the calcined lands of the island and had found in
Thánatos an appropriate ecosystem for his development.[1] The
necromancers landed on the island around the decade of 790.[2]
Some cycles after the landing of the necromancers rose a small coastal
town named Heracleion.[3] Though
it was far too small to be called a city, Heracleion had endured the extreme
conditions of the island. The houses and streets of the dock had all the
seeming of things that have been under the sea for an eternity. It would be far
more precise to tell that Heracleion was speared from the bottom of the sea and
that it was dragged up to the shore. Its houses, taverns and buildings were
fished, taken from the depths of the Great Ocean Sea. The prisoners learned to
love along that immensity without age or a beginning. It was many cycles later
that the intervention of mortal hands grinded the unmistakable smell of the
tides from those primeval stones to cover them with bones.
The constant stream of prisoners from the capitals of Úrim, which came
mainly from Mares Anthal, Shurub´Gul, Dhabi and Granada, provided the necromancers
with potential disciples and loads of raw material. It is worth noting that
most of those prisoners were not mages and had little to no chance to defend
themselves from the necromancers. Some time later, besides the exiles, the
great cities of old started deporting their sick ones, most of which died on
the journey to Thánatos.[4] Dhabi
was the main human output; orcs, on their side, exploited the shipyards of
Mares Anthal to their maximum. It has been calculated that at least two ships
of each race landed at the shores of Thánatos weekly to get rid of their cargo.
Some captains reported attacks while on sea; the most famous case is the
incident of 786, in which a pair of pyromancers burned the orcish barge Yafraggan
and the orcish retaliation after the loss. Following that skirmish the humans
took the northern route to disembark, since the south had been completely
dominated by the orcs.
All in all, the island of Thánatos had, thanks to those landings, a
semblance of life. Nergal was discovered 6 or 7 cycles after the first
generations of exiles disembarked, and he was harassed and pursued by the
necromancers until they finally captured him in a pit that was, soon after,
covered by metal ceilings. Some of the necromancers, which had learned the basics
of the science that Gilgamesh revealed no too long ago in the landmass of Úrim,
immediately noticed that the thing that crept, that alien creature,[5] was the
only lifeform adapted to the extreme conditions of Thánatos. And so, they
sought to unlock its secrets through their crude alchemy. Derived from the
knowledge of the jotuns, this science provided them with the ultimate
instrument of their survival: a potion that allowed them to adapt to the
extreme weather. Several cycles elapsed until the Úrim-born alchemy —where many
sought the miraculous properties of the Philosopher’s Stone,[6] a myth
until the Second Era— could finally distill a compound that allowed the
necromancers to adapt to the volcano, its ash, and the dead ground of Thánatos.
The main ingredient of said solution, known as sanguis nigrum, was blood
drained directly from the body of Nergal.
To be honest saying “body”, at this point, is inaccurate. The creature
Nergal, according to the oldest texts kept by the necromancers —and that
reached Úrim through the black markets of Granada—, had a “substance” instead
of organs; instead of body, or shape, he had a volume. Aborted by the
Guardians, Nergal was a horrid, incomplete mass. Unfinished. Some of the organs
that could be seen, without an order or visible structure, teeth, eyes,
intestines and hair. This mass, in perpetual change and regeneration,
fluctuating between a living being and an inanimate object, was rarely
described again.
Though the nature of most of the experiments done in Thánatos dealt with
the dead, their other great focus was how to survive the hostile lands that did
not adopt nor reject them. Up to this point, it seems to be suggested that
prisoners, necromancers and sick people worked in peace, but, if it ever
happened, the communal system collapsed soon. The most skilled alchemists and
necromancers soon took over Heracleion and monopolized the potions based on
Nergal’s blood: those who could not pay the exorbitant prices or had the bad
luck of creating enemies with the necromancers along the voyage, were doomed to
become ghouls, as happened on the first cycles of their colonization, or to
perish on the steppes of Thánatos.
The necrotic potions,[7] as the
future necromancers would call them, —and also, as they were known worldwide
until the rediscovery of The Chemical Wedding on 1627 of the
Fourth Era— allowed the necromancers to extend their dominion to the south, and
by the 830 they finally approached the base of the volcano. Soon after that,
between 835 and 838, the future capital of the Circle of the Necromancers would
be founded: The city of Thánatos.
The migration of the seat of power between those cities was gradual. The
mere journey between Heracleion and Thánatos became a rite of passage of sorts,
since those that had not acquired a Raven’s Blood would never reach the
new city. The creature Nergal was transferred to Thánatos by 850 and this
marked the definitive change of power. Heracleion was left as an arrival
station for prisoners, as if they had reached their first age, and Thánatos
would host an ever growing amount of necromancers.
It is believed that in 850, the necromancers agreed to create a superior
power of sorts, called the Circle, which would be ruled by the 7 most powerful
mages of the island. Each one of them would guide a particular experiment,
would have their own followers and they would be completely independent and
autonomous in each one of their functions. They would be responsible for the
decisions that each one of them took within his or her own borders and the
Circle would be gathered each 3rd cycle to discuss any advances on necromancy.
As it has been already been said, the necromancers came from almost every race
from Úrim, —except from giants— and the Circle turned out to be a very diverse
group. Amongst those of us that defend the necromancers as a population that
might have prospered, if they were not blinded by their zealotry, lies the
Grenadian scholar from the Third Era, Fahrid ibn Diab. He argues that, if it
not had been because of Nergal and the repulsion that many felt towards
necromancy, Thánatos might had become the first great capital of the ancient
world. Amongst his arguments in their favor, he states that the necromancers
were the first true multilingual beings —they had to speak perfectly in orcish,
human and elven; this without taking into account the tolerance between those
races— and that they had created a new, common tongue for all of them to speak.
This, sadly, has been lost. He also verified, compiled and provided the names
and the greatest amount of data that we have about the Circle to this day, and
I present them here:[8]
Osiris
The Second Necromancer,
and the first one to actively seek necromancy, was Nut’s favorite during the
First Era and the one who brought the idea of commanding death to the
consciousness of the people of Úrim. During the Second Era it was argued that
he might have brought balance to the magical schools; what remains true in any
case is that he landed on Thánatos on 791, as Raif Halal,[9] captain
of the Djinn, later admitted, with several other necromancers that would
become part of the Circle. Elven necromancers had the unique characteristic,
and betrayer of their pact with the spirits, of having a dark skin; they all
became dark elves. Osiris, it is also known, was an intimate friend of the
elven leader Imhotep.
Set
He was a follower of
Osiris since the elves left Iunu-Ra. Little is known about this elf, other than
that he seemed the executioner of Osiris’ will. He was later associated with
chaos and disease, even though the leader of the circle was Osiris himself.
Some believe that he was born some time after the battle against Mekános and,
besides his participation in both Thánatos and the Great War, there is no
additional information about him anywhere.
Fátima Abicarán and the Coven
Born in Granada, she
became one of the greatest ethermancers on the surface of Úrim. We know that
she was an important pyromancer at the court of the Al-Hayek dynasty, though
she later met Osiris. She knew the myth of how the dragons had come into Úrim
and followed the necromancers in 789. It is also known that while they
traveled, she asked the necromancer about the ether, and, while he knew nothing
about it, he promised her that she would have all the time and privacy to
practice her summonings at the island of Thánatos. It seems that it was finally
this search for power that pushed Fátima into the core of the Circle of the
Necromancers. The creatures that she was able to summon would have no match for
a long time after her demise.
Fátima led a group of witches, human females that were not older
than 21[10] when
they originally reached the shores of Thánatos. They were all redheads that had
fled from the courts of Toledo, Granada and the surrounding settlements. The
witches possessed extraordinary knowledge about herbalism and human
reproduction —they were all raised as courtesans in the service of the sultans,
but they embarked on the ships as lovers of the captains or camouflaged as
slaves. Their seduction, makeup and potion and salve crafting skills allowed
them to contact with the necromancers once they reached Thánatos. Fátima
herself chose and trained those witches in the arts of ethermancy. It is
believed that the spirits of the tenochcas had a certain influence over Fátima,
and that she spoke and guided the young women on their dreams. The Coven would
play a key role on 939, when […].[11]
Rashida al-Jalil
Descendant to a family of traders, Rashida was sold as a slave to a pair
of pyromancers when she was still 14, on 780. The mages kept her as a sexual
slave for some months. The young girl, however, far from accepting that fate,
awoke the powers of pyromancy that her mother had inherited her on 783 and she
could finally escape her masters. She survived as a thief for some cycles on
Granada, and after being captured and raped by the royal wards she was sent to
the prison of Toledo. For an entire cycle she was held prisoner but she managed
to escape on 787 and headed back to Granada. She wandered for some days at the
shores of the Mizar Lake until she met the group of Osiris and Fátima, The
young sorceress joined their group and became a ferocious necromancer after
abandoning the magical arts that saved her life.
Ulreth Matharieth
The orc Ulreth was heir
of one of the greatest berserkers under the command of Alzamag. When the
Emperor fell on 582, the berserkers were removed from the vanguard, which left
the Empire with hundreds of unemployed orcs. The chieftain of the Matharieth
clan teached the arts of berserking to his descendants, which kept it alive
until well into the Third Era. Ulreth, born in Insh-Muthar in 689, moved to the
capital soon after and learned the basics of electromancy when he was still
very young. When the necromancers reached the Utgard region in 788, his clan
was summoned to exterminate them. However, a part of the Matharieth clan,
including Ulreth, decided to let them escape the capital Shurub’Gul in exchange
for their magical knowledge. The orc offered himself to escort them to the
foothills of Thor Mons, from where they could reach Lemuria and ask the giants
for some kind of transportation. They reached Dhabi in 790 after being denied any
help from the giants in 789. Ulreth met Osiris at the human docks. They had an
argument, but, after being defeated by the necromancer, he sworn him absolute
loyalty.
Xel-Ungor
One of the great shamans
under the command of the Golgoth dynasty, Xel-Ungor starts doubting the skills
of the new Emperor and seeks the Mouths of Morug to assassinate him.[12]
However, the assassins like how M’ur Golgoth is acting and Xel-Ungor exiles
himself from his land and his race. He travels for several cycles, hunting in the
plains of Utgard and locates Ulreth’s group on 788. He follows them and makes
contact with the berserker. They abandon through the borders of the Glitnir
forest and they keep on marching to the east for some time. They meet the dwarf
Jørmund Lokesson along the way and they reach together the docks of Dhabi.
Jørmund Lokesson
Little is known about the
motives of Jørmund when he joined the ranks of the necromancers. He never
abandoned his dominion over earth in favor for necromancy, but he obeyed any
order without a doubt, no matter what said order was. It is also known that he was
highly independent and is remembered by his ferocious use of combat geomancy.
Some historians of the Second Era, and mainly, M’Kor Kethal, point out the
parallelisms between Jørmund and the mythic dwarven betrayer, Mjødvitner. It
would come to light during the Second Era that Jørmund descended from the lost
dwarven clan of the bjørn warriors, the Nordstein, making him the first one to
be seen in centuries. .
It is partially thanks to him that we know that this clan, that was
already mentioned earlier, grew desperate with each passing cycle and with the
sight of an unending forest. When they realized that they would never find a
second Bael-Ungor —unaware, of course, of Radsvinn and his people’s triumph—,
the Nordstein dug near the shores of the Tláloc, north, far to the north of
Midgard. They dug too deep and, judging by what we know about thanks to
Lokesson, it seems that they could finally settle there.[13]
After the foundation of the
Circle of the Necromancers, the people of Heracleion and Thánatos had a surge,
of which we will speak now.
[1] Though it has been previously spoken about the
natural adaptation of giants, Nergal was the first evidence of modern science
to determine that this change or mutation seems to depend 100% on the emotional
and mental stability of the jotuns Without balance, the body freezes into a
previous state and it becomes impossible for it to adapt to a new medium. In the
particular case of Nergal, it seems that his emotional part was so damaged that
it is difficult to say that he “accepted” the land of Thánatos; my personal
belief is that his mind entered some kind of lockdown. The discovery of an
incarnation so accurate of death —death as he understood it, at least; the
devastation of an era, the surgical removal of an entire species from the
world— broke this seal, for he recognized the barren lands of Tenochtitlán
within the shores of Thánatos.
[2] We are certain that Osiris disembarked on 791.
[3] Since the necromancers preferred direct
experimentation over the registry of facts and events that happened on
Thánatos, the exact foundation date of Heracleion remains uncertain. However,
the latest estimates calculated that, at the latest, it happened by 810.
[4] The amount of corpses, in fact, was so
great that the necromancers themselves decided to use bones as a building
material for the edifications of Heracleion.
[5] Nergal’s transformations will be retaken on the
chapter “Resurrection”
[6] The Philosopher’s Stone, for alchemists through all
ages, is a red powder that dominates the vital energy of plants and animals
alike, allowing them to heal –when eaten– or sprout –if used as a fertilizer–
almost instantly. Its main property, however, was the transmutation of
quicksilver and lead into gold.
[7] Those potions would become one of the
longest lasting ones ever created. Its effects, which included an extended
lifespan for the imbiber, an increased regenerative capacity and a greater
resistance to weather —a thing that was vital in Thánatos— could last for over
50 cycles after the initial ingestion, and during the Second Era the recipe
that the necromancers used was reconstructed. This recipe disappeared during
the hunt of the alchemists during the Third Era and reappeared not too long
ago. The main ingredient, sanguis nigrum, has long banished from the
surface of Úrim. Here it is, as it appears on the treaty The Chemical
Wedding, written during the Second Era:
Necrotic
potion (Sanguis Nigrum or, more frequently, Raven’s Blood):
It
is vital to begin the mixture at 11:30 pm, facing east, the day prior to full
moon. If it is not done so, even if you follow the instructions to the letter,
this recipe will not work. Eight drops of sanguis nigrum diluted in ½
liter of seawater. The mixture is heated for 22 minutes. The temperature is
regulated by removing the recipient from the flames for brief periods. 11
minutes exactly after this process has begun, you must also add 8 drops of your
own blood. After your own blood has been added, you must double your precaution
with the fire. If it boils it spoils. 22 minutes after the process has begun,
most of the water must have evaporated. If done correctly, a small pearl should
appear at the bottom of the flask. The mixture must rest for 8 minutes after it
has been definitively removed from the fire and, exactly at midnight, the pearl
must be removed from the flask with a metal caliper. The pearl is to bathe in
moonlight for 5 minutes. At the 6th, it is transported to its final recipient:
a small glass flask. If everything was done correctly up to this point, the
pearl will break in half and from its center it will flow the Raven’s Blood,
filling the flask.
If a larger flask is used, either
because you wanted to extract more blood from the Creature or because you had
no other one in the final moment, the Raven’s Blood will evaporate inside the
flask and it will be lost forever.
[8] Taken from: Ibn Diab, Fahrid, “The Circle of Death”,
chapter 3 in The Paths of Necromancy, pp. 36-38
[9] I cut Ibn Diab’s description, for I have already
annexed it some pages before. It is known that after discovering Thánatos, Raif
Halal was tasked with a round trip to its shores. When he returned safe and
sound, Granada decided to begin the exile process that has been already been
quoted, and Raif was one of the most prolific ferrymen of that period. He died
on the attack that finally sunk the Djinn on Solaris of 799.
[10] I make the clarification of the witches’ original
age for, as you might remember, the Raven’s Blood potion allowed the mages to
live almost indefinitely. Unlike the methods discovered in other era, those who
drank the necromancers’ potion would never age again.
[11] I cut Ibn Diab’s description, for I will speak of
the invasion of 939 on the following chapters.
[12]The general population suspected some things about
the orcish guild of assassins. It was a popular belief that those who asked too
much about them would appear with their tongues pulled off some day.
[13] The Nordstein clan and its history will be retaken during
the Second Era.
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